Convert WMF to XBM
Max file size 100mb.
WMF vs XBM Format Comparison
| Aspect | WMF (Source Format) | XBM (Target Format) |
|---|---|---|
| Format Overview |
WMF
Windows Metafile
A 16-bit vector/raster graphics format introduced with Windows 3.0 in 1990. WMF stores GDI (Graphics Device Interface) drawing commands including lines, shapes, text, and embedded bitmaps. It was widely used for clip art in Microsoft Office and corporate document templates throughout the 1990s and 2000s. As a legacy format, it has significant security concerns and no modern browser support. Legacy Format Lossless |
XBM
X BitMap (XBM)
XBM (X BitMap) is a monochrome image format stored as C source code. It was created for the X Window System to define cursors, icons, and bitmap patterns. Legacy Format Lossless |
| Technical Specifications |
Type: 16-bit vector/raster metafile
Drawing Model: Windows GDI commands Transparency: Not supported Animation: Not supported Extensions: .wmf |
Color Depth: 1-bit monochrome (black and white only)
Compression: None (stored as C source code array) Transparency: Implicit (0 bits are transparent in X11 usage) Animation: Not supported Extensions: .xbm |
| Image Features |
|
|
| Processing & Tools |
WMF rendering requires Windows GDI or compatible libraries: # Convert WMF using ImageMagick
magick input.wmf output.png
# Convert WMF using LibreOffice
libreoffice --headless \
--convert-to png input.wmf
# Python with Pillow
from PIL import Image
img = Image.open("input.wmf")
|
XBM creation and processing tools: # Convert to XBM using ImageMagick
magick input.wmf output.xbm
# Python with Pillow
from PIL import Image
img = Image.open("input.wmf")
img.save("output.xbm")
# Batch convert directory
magick mogrify -format xbm \
*.wmf
|
| Advantages |
|
|
| Disadvantages |
|
|
| Common Uses |
|
|
| Best For |
|
|
| Version History |
Introduced: 1990 (Microsoft, Windows 3.0)
Current Version: WMF (16-bit), EMF (32-bit successor) Status: Legacy, superseded by EMF/EMF+ Evolution: WMF (1990) → EMF (1993) → EMF+ (2000, GDI+) |
Introduced: 1989 (X Consortium, X Window System)
Current Version: XBM (X11R6, unchanged specification) Status: Legacy, largely replaced by XPM and PNG Evolution: XBM (1989) → XPM (1989, color) → PNG (modern replacement) |
| Software Support |
Office Apps: Word, PowerPoint, Publisher (legacy versions)
Web Browsers: Not supported in any browser OS Preview: Windows (native GDI), limited macOS/Linux Image Editors: LibreOffice Draw, Inkscape (import), GIMP (limited) CLI Tools: ImageMagick, LibreOffice CLI, Pillow |
Image Editors: GIMP, bitmap (X11 editor), Emacs, any text editor
Web Browsers: Firefox (limited), most browsers do not support OS Preview: Linux/Unix (X11 native), others via libraries Mobile: Not supported on mobile platforms CLI Tools: ImageMagick, Pillow, Netpbm (pbmtoxbm), X11 tools |
Why Convert WMF to XBM?
Converting WMF to XBM creates monochrome bitmap definitions usable in X11 (X Window System) programming. XBM files are stored as C source code, allowing the bitmap data to be compiled directly into X11 applications, making this conversion useful for developers creating cursors, icons, and toolbar bitmaps for Unix/Linux desktop applications.
Linux and Unix desktop developers customizing window managers and X11 applications can convert WMF icons and symbols to XBM for use as cursor shapes, window manager icons, and bitmap resources. The XBM format's C source code representation means converted WMF graphics become part of the application's compiled binary.
For embedded systems running lightweight X11 environments (framebuffer X servers, embedded Linux), XBM provides extremely compact monochrome graphics. WMF technical symbols and simple icons convert well to XBM's 1-bit format for use on small displays, control panels, and headless server management interfaces.
Note that XBM is strictly monochrome (1-bit, black and white only). All WMF colors, gradients, and anti-aliasing are reduced to binary black/white using threshold conversion. XBM is stored as C source code text, not binary data. For color X11 graphics, use XPM format instead. For general monochrome use, PNG or PBM are more practical.
Key Benefits of Converting WMF to XBM:
- Compilable Source: C source code format compiles directly into X11 applications
- X11 Native: Standard bitmap format for X Window System programming
- Text Editable: Can be edited in any text editor, even vi or Emacs
- Zero Dependencies: No image library needed — just #include the file
- Embedded Friendly: Compact monochrome images for embedded Linux displays
- Build Integration: Becomes part of compiled binary, no runtime file loading
- Simple Format: Trivial to parse, generate, and manipulate programmatically
Practical Examples
Example 1: X11 Application Cursor
Scenario: A Linux developer converts a WMF pointer graphic into XBM for use as a custom cursor in an Xlib application.
Source: custom_cursor.wmf (3 KB) Rasterize at 32x32px Convert WMF → XBM monochrome
Result: custom_cursor.xbm (285 bytes)
Output is C source code:
#define custom_cursor_width 32
#define custom_cursor_height 32
static unsigned char
custom_cursor_bits[] = { ... };
- #include in Xlib program
- Use with XCreateBitmapFromData()
Example 2: Window Manager Icon
Scenario: A user customizes their tiling window manager by converting WMF symbols to XBM for workspace indicator icons.
Source: workspace_icon.wmf (4 KB) Rasterize at 16x16px Convert WMF → XBM for WM config
Result: workspace_icon.xbm (98 bytes) - 16x16 monochrome icon - Referenced in WM config file - Loads as X11 bitmap resource - Clean rendering at small size
Example 3: Embedded Linux HMI Graphics
Scenario: An engineer converts WMF status symbols into XBM for an embedded Linux control panel with an X11 framebuffer.
Source: status_warning.wmf (5 KB) Rasterize at 48x48px Convert WMF → XBM for HMI
Result: status_warning.xbm (580 bytes) - 48x48 monochrome warning icon - Compiled into firmware binary - No filesystem read at runtime - Minimal memory footprint
Frequently Asked Questions (FAQ)
Q: What is XBM format?
A: XBM (X BitMap) is a monochrome image format stored as C source code. It was created for the X Window System to define cursors, icons, and bitmap patterns. The file is a valid C header that can be #included directly in programs, defining the bitmap as a static array of bytes.
Q: Why is XBM stored as C code?
A: XBM was designed for X11 development where bitmaps need to be compiled into applications. Storing as C source allows the bitmap to be #included and compiled without any image loading library. The X11 function XCreateBitmapFromData() reads this compiled data directly.
Q: Can XBM have colors?
A: No. XBM is strictly 1-bit monochrome (black and white). For color bitmaps in X11, the XPM (X PixMap) format was created. For general color images, use PNG or any modern format.
Q: Can web browsers display XBM?
A: Firefox has legacy XBM support. Most other browsers do not support XBM. It is not a web format. For web display, convert to PNG or SVG.
Q: How large are XBM files?
A: XBM files are larger than their bitmap size because they store each byte as a hexadecimal text string in C source code. A 32x32 monochrome image is 128 bytes of data but approximately 285 bytes as XBM text. Larger images produce proportionally larger text files.
Q: What is the difference between XBM and XPM?
A: XBM is monochrome (1-bit, black/white). XPM (X PixMap) supports up to 256 colors with a character-to-color mapping. Both are stored as C source code. XPM is the color extension of XBM, introduced in 1989 alongside XBM.
Q: Is XBM still used in modern Linux?
A: XBM is still used in some window managers (dwm, i3, bspwm) for workspace icons and toolbar bitmaps. Xcursor has largely replaced XBM for cursor definitions. Most modern Linux applications use PNG or SVG for icons. XBM remains relevant for minimalist and embedded X11 applications.
Q: Can I edit XBM files in a text editor?
A: Yes. XBM files are plain C source code text. You can open them in any text editor and modify the hexadecimal byte values directly. However, visually editing a bitmap through hex values is impractical — use GIMP's XBM export or the X11 'bitmap' editor tool instead.